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11 bit studios Announce Delay of Children of Morta

10/7/2019 3:29:27 PM

11 bit studios Announce Delay of Children of Morta Release on Nintendo Switch

Quality comes first as 11 bit studios decides to delay Children of Morta on Nintendo Switch to Nov. 20th

Warsaw, Poland - Oct 7, 2019 —  Developer Dead Mage and Publisher 11 bit studios are announcing today  the delay of Children of Morta for Nintendo Switch. Xbox One and  PlayStation 4 versions will release as planned on Oct. 15, 2019, while  the Switch version is being pushed ahead to Nov. 20, 2019. Not willing  to compromise the quality of the game or release a product to paying  customers that's half-baked, the team made the difficult decision to  delay and allow developers the extra time they needed. In an open letter  to players, 11 bit studios and Dead Mage had this to say:

To the players and our fans,


Spending  5 years creating a game is exhausting. Spending 5 years creating a game  and then having to delay it -- that’s just brutal -- but when you’re  aiming for excellence and you know it’s within your grasp, you just do  it. Such is the case with Children of Morta on the Nintendo Switch. We  still have a couple of kinks to work out and are pushing for quality  over anything else. The community may forgive us for the delay, but  forgiveness won’t come so easily if we release a game that’s not working  perfectly. As delivering the best performance is our highest priority, we  are simply delaying the game to November 20th to allow ourselves the  time we need. Xbox One and PlayStation 4 releases are going as planned  on the 15th of October.


At  11 bit studios, there is no space for compromise when it comes to  quality. For players, it means a bit more of a wait. For us, a bit more  hard work which we’re glad to do because, in the end, we all have the  same goal -- a fantastic game.


Kind regards,

Dead Mage & 11 bit studios


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